C3GI 2016 PRE-PROCEEDINGS

ALL PAPERS OF C3GI 2016

The C3GI 2016 pre-proceedings are available for download following this link: C3GI Pre-Proceedings.

C3GI 2016 COORDINATES

SCHEDULE AND VENUE INFORMATION

The schedule for the C3GI 2016 main sessions on Saturday and Sunday (August 20 and 21, 2016) has become available. The workshop will be running on both days in Room F6 (Social Club/Roof Terrace of the Faculty of Design and Art) in the university main building (Universitaetsplatz 1/Piazza Universita 1).

Schedule and venue information concerning the Image Schema Day Vol. 2 special session of C3GI 2016 on Monday (August 22, 2016) is available directly from the corresponding website.

IMAGE SCHEMA DAY VOL. 2

C3GI SPECIAL SESSION ADDED ON AUGUST 22

In collaboration with ProSecco the Image Schema Day Vol. 2, a special one-day session on image schemas, has been added to C3GI 2016 on Monday, August 22.

SUBMISSION DEADLINE EXTENDED

SUBMISSIONS DUE ON JUNE 29

Due to several requests the paper submission deadline for C3GI 2016 has been extended to UTC 23:59, June 29, 2016.

EXPERTS IN THEIR FIELDS

KEYNOTE SPEAKERS ANNOUNCED

The organizers of C3GI 2016 are very happy to announce the keynote speakers of the workshop: Amilcar Cardoso (University of Coimbra, Portugal), Pablo Gervas (Complutense University of Madrid, Spain), Marcus Kracht (University of Bielefeld), and Brian Magerko (Georgia Tech, USA) agreed to join the event in Bozen-Bolzano and report on their work!

C3GI GOES ESSLLI 2016

PLACE AND DATE ANNOUNCED

After having been hosted at ECAI, IJCAI, and UNILOG in previous years, in 2016 the 5th edition of C3GI will be collocated with the 28th European Summer School in Logic, Language and Information (ESSLLI) at Bozen-Bolzano, Italy, on August 20 and 21, 2016.

THE WORKSHOP'S MISSION STATEMENT

WHY AND WHAT FOR?

Over the last years, an old AI dream has seen its renaissance: ``Thinking machines''. Having been almost completely abandoned for decades, more and more researchers have recognized the necessity - and feasibility - of returning to the original goal of creating systems with human-like intelligence. Increasingly, there is a call for confronting the more difficult issues of human-level intelligence, addressing the artificial (re)creation of high-level cognitive capacities. Within the range of these capacities, due to their elusive and nonetheless indispensable nature, creativity in all its facets (e.g. in engineering, science, mathematics, business processes), concept invention, concept formation, creative problem solving, the production of art, and the like are assigned a special status.

Researchers in several communities are trying to understand the basic principles underlying these special abilities, working on computational models of their functioning, and also their utilization in different contexts and applications (e.g. applications of computational creativity frameworks with respect to mathematical invention and inventions in engineering, to the creation of poems, drawings, and music, to product design and development, to architecture etc.). In particular, a variety of different methodologies are used in such contexts ranging from logic-based frameworks to probabilistic and neuro-inspired approaches. Although the different approaches to questions concerning aspects of computational creativity, concept invention, and artificial general intelligence do share significant overlap in underlying ideas, the cooperation between the respective communities is still in an early stage, and can greatly profit from interaction and discussion between people from the respective fields, forming trans- and interdisciplinary alliances in research and application.

The workshop shall offer a platform for scientists and professional users within relevant areas, on the one hand presenting actual and ongoing work in research, on the other hand also offering a chance for obtaining feedback and input from applications and use-case studies. The format of the workshop will leave ample space for interaction and discussion, complementing talks highlighting the key points of the accepted paper submissions with dedicated discussion phases and special contributed "flash talks" by renowned people in the field. Furthermore, this workshop explicitly encourages controversial position papers about open problems, ongoing discussions, and projections to the future of computational creativity.